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Meta Mesh Ontology
Last uploaded:
November 1, 2025
| Acronym | METAMESH |
| Visibility | Summary Only |
| Description | The Meta Mesh Ontology (MMO) is a universal framework designed to integrate diverse knowledge bases across all domains of inquiry. It provides a coherent, philosophically grounded foundation that enables the unification of medical, psychological, social, technological, ecological, and cultural knowledge systems. While developed and applied initially in the context of psychiatry and interoperability (e.g., smart cities, robotics, clinical research), the MMO is structured to encompass and interlink every form of knowledge into a single, coherent, and interoperable framework., The Meta Mesh Ontology (MMO) is a universal framework designed to integrate diverse knowledge bases across all domains of inquiry. It provides a coherent, philosophically grounded foundation that enables the unification of medical, and cultural knowledge systems. While developed and applied initially in the context of psychiatry and interoperability (e.g., the MMO is structured to encompass and interlink every form of knowledge into a single, and interoperable framework. |
| Status | Production |
| Format | OWL |
| Categories |
| Accrual method |
Manual expert curation with semi-automated ontology extraction and alignment from external vocabularies.
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| Accrual periodicity |
http://purl.org/cld/freq/annual
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| Accrual policy |
Controlled integration of new modules or mappings through versioned pull requests and peer review to maintain semantic coherence and backward compatibility.
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| Comes from the same domain | |
| Contact | Dr. Rogério Blitz ([email protected]) |
| Created with |
Protégé
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| Creation date | September 3, 2024
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| Deprecated |
false
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| Documentation |
https://github.com/MetaMeshOntology/meta-mesh-ontology/blob/main/README.md
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| Engineering methodology |
Top-down and middle-out ontology engineering following the OBO Foundry principles of openness, collaboration, and orthogonality. Conceptual modeling based on realist ontology design patterns, modular architecture, and iterative refinement through competency questions and cross-ontology mappings.
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| Example of resource |
http://purl.org/mit/mmo#MMO_0010000
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| Formality level |
http://w3id.org/nkos/nkostype#ontology
http://w3id.org/nkos/nkostype#ontology
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| Generalizes |
https://github.com/MetaMeshOntology/core-domain-framework
https://github.com/MetaMeshOntology/core-domain-framework
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| Generally related to or relies on | |
| Generic type |
http://omv.ontoware.org/2005/05/ontology#UpperLevelOntology
http://omv.ontoware.org/2005/05/ontology#UpperLevelOntology
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| Has equivalences with | |
| Has part (has views) |
https://github.com/MetaMeshOntology/core-domain-framework
https://github.com/MetaMeshOntology/core-domain-framework
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| Hidden label |
MMO
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| Homepage |
https://github.com/MetaMeshOntology/meta-mesh-ontology
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| Identifier pattern |
^http://purl\.org/mit/mmo#MMO_\d+$
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| Imports | |
| Is format of |
https://raw.githubusercontent.com/MetaMeshOntology/meta-mesh-ontology/refs/heads/main/ontology/mmo.rdf
https://raw.githubusercontent.com/MetaMeshOntology/meta-mesh-ontology/refs/heads/main/ontology/mmo.rdf
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| Key classes |
mmo:MMO_0020220
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mmo:MMO_0020280
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mmo:MMO_0030121
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mmo:MMO_0030122
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mmo:MMO_0030120
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mmo:MMO_0030080
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mmo:MMO_0020200
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mmo:MMO_0020123
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mmo:MMO_0020121
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mmo:MMO_0020122
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mmo:MMO_0020120
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mmo:MMO_0020124
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mmo:MMO_0020340
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mmo:MMO_0030060
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mmo:MMO_0020040
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mmo:MMO_0020240
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mmo:MMO_0020140
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mmo:MMO_0020320
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mmo:MMO_0020000
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mmo:MMO_0020100
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mmo:MMO_0010000
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mmo:MMO_0020160
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mmo:MMO_0030040
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mmo:MMO_0020082
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mmo:MMO_0020083
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mmo:MMO_0020080
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mmo:MMO_0020081
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mmo:MMO_0020260
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mmo:MMO_0020300
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mmo:MMO_0030100
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mmo:MMO_0020060
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mmo:MMO_0030020
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mmo:MMO_0020020
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mmo:MMO_0020180
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mmo:MMO_0030000
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| Keywords |
modular ontology design
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Core Domain Framework
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upper-level ontology
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ontology integration
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Meta Mesh Ontology
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semantic interoperability
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| Knowledge representation paradigm |
Description logic–based formal ontology aligned with the Basic Formal Ontology (BFO) and expressed in OWL 2 DL. The ontology uses modularization, class hierarchies, and semantic mappings to ensure interoperability across heterogeneous knowledge systems.
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| License | |
| Metadata vocabulary used |
http://purl.org/dc/elements/1.1/
http://purl.org/dc/elements/1.1/
http://purl.org/dc/terms/
http://purl.org/dc/terms/
http://www.w3.org/2002/07/owl#
http://www.w3.org/2002/07/owl#
http://www.w3.org/2004/02/skos/core#
http://www.w3.org/2004/02/skos/core#
http://www.w3.org/2000/01/rdf-schema#
http://www.w3.org/2000/01/rdf-schema#
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| Modification date | October 30, 2025
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| Natural language |
English
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| Notes |
The Meta Mesh Ontology (MMO) is a universal framework designed to integrate diverse knowledge bases across all domains of inquiry. It provides a coherent, philosophically grounded foundation that enables the unification of medical, psychological, social, technological, ecological, and cultural knowledge systems. While developed and applied initially in the context of psychiatry and interoperability (e.g., smart cities, robotics, clinical research), the MMO is structured to encompass and interlink every form of knowledge into a single, coherent, and interoperable framework.
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The Meta Mesh Ontology (MMO) is a universal framework designed to integrate diverse knowledge bases
across all domains of inquiry. It provides a coherent, philosophically grounded foundation
that enables the unification of medical, psychological, social, technological, ecological,
and cultural knowledge systems. While developed and applied initially in the context
of psychiatry and interoperability (e.g., smart cities, robotics, clinical research),
the MMO is structured to encompass and interlink every form of knowledge
into a single, coherent, and interoperable framework.
See more...
|
| Object creation date property |
http://purl.org/dc/elements/1.1/created
http://purl.org/dc/elements/1.1/created
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| Object modification date property |
http://purl.org/dc/elements/1.1/modified
http://purl.org/dc/elements/1.1/modified
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| Preferred namespace URI |
http://purl.org/mit/mmo#
http://purl.org/mit/mmo#
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| Preferred namespace prefix |
mmo
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| Prior version |
http://purl.org/mit/mmo
http://purl.org/mit/mmo
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| Similar to | |
| Subject |
https://data.bioontology.org/categories/Biological_Process
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https://data.bioontology.org/categories/Health
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https://data.bioontology.org/categories/Upper_Level_Ontology
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https://data.bioontology.org/categories/Development
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https://data.bioontology.org/categories/Ethology
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https://data.bioontology.org/categories/Biomedical_Resources
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https://data.bioontology.org/categories/Vocabularies
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| Submission date | November 1, 2025
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| Syntax |
http://www.w3.org/ns/formats/OWL_XML
http://www.w3.org/ns/formats/OWL_XML
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| Use guidelines |
This ontology may be used, shared, and extended freely under the terms of the Creative Commons Attribution 4.0 International License. Proper attribution to the Meta Mesh Ontology (MMO) project and its authors must be provided in any derivative or redistributive work. The ontology should not be altered or redistributed in a way that misrepresents its original intent or structure.
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| Used by |
https://github.com/MetaMeshOntology/core-domain-framework
https://github.com/MetaMeshOntology/core-domain-framework
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| Version information |
1.0.0
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| Was generated by |
Meta Mesh Ontology Development Team — coordinated by Dr. Rogério Blitz, 2024–2025. Project hosted under the Meta Mesh Ontology GitHub organization.
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| uri |
http://purl.org/mit/mmo
http://purl.org/mit/mmo
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