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Brain-Computer Interaction (BCI) Ontology
Last uploaded:
June 6, 2018
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Id | https://w3id.org/BCI-ontology#Context
https://w3id.org/BCI-ontology#Context
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Preferred Name | context |
Definitions |
In [Shafer2001] we find the following definition of Context: Dey et al. define context as "any information that can be used to characterize the situation of entities (i.e., whether a person, place, or object) that are considered relevant to the interaction between a user and an application" (p. 106). Thus, context awareness implies two attributes of a system: the ability to obtain context and the ability to utilize contextual information. For the purpose of this ontology, a Context is the architectural description of the environment (external settings, components and procedures) on which a Subject interacts with it, during a Session.
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Type | http://www.w3.org/2002/07/owl#Class |
All Properties
definition | In [Shafer2001] we find the following definition of Context: Dey et al. define context as "any information that can be used to characterize the situation of entities (i.e., whether a person, place, or object) that are considered relevant to the interaction between a user and an application" (p. 106). Thus, context awareness implies two attributes of a system: the ability to obtain context and the ability to utilize contextual information. For the purpose of this ontology, a Context is the architectural description of the environment (external settings, components and procedures) on which a Subject interacts with it, during a Session. |
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preferred label | context
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prefLabel | context
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part | Context
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note | In [Shafer2001] we find the following definition of Context: Dey et al. define context as "any information that can be used to characterize the situation of entities (i.e., whether a person, place, or object) that are considered relevant to the interaction between a user and an application" (p. 106). Thus, context awareness implies two attributes of a system: the ability to obtain context and the ability to utilize contextual information. For the purpose of this ontology, a Context is the architectural description of the environment (external settings, components and procedures) on which a Subject interacts with it, during a Session.
A classification (class hierarchy) for Context has been not yet defined.
Status: *STABLE*
(*) Physical descriptions of any environment. (*) Simulations. (*) Video Games. (*) Virtual Reality environments.
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isDefinedBy | |
prefixIRI | bci:Context
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title | Context
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describedby | |
StillImage | Context.png
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subClassOf | |
editorial note | A classification (class hierarchy) for Context has been not yet defined.
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change note | Status: *STABLE*
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type | |
example | (*) Physical descriptions of any environment. (*) Simulations. (*) Video Games. (*) Virtual Reality environments.
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source | [Shafer2001], [Unity]
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modified | April 17, 2016
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